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jtkauff Grand Magistrate

Joined: 31 Jan 2004 Posts: 1465 Location: Ashland, OH
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Posted: Mon Mar 21, 2005 2:39 pm Post subject: The Undercity Preview: Stone Devourer |
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This thread is for discussing the preview for Stone Devourer.
jt. _________________ J.T. Kauffman |
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Downwood Magistrate

Joined: 27 Jun 2004 Posts: 107 Location: Chicago Burbs
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Posted: Mon Mar 21, 2005 3:06 pm Post subject: |
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I like that we're starting to see more cards that pay attention to card types. Always something that I thought was underdeveloped in the first game. _________________ Downwood
-Allegiance Magistrate, Con Roadie |
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Monk LRP, Master of the Forums

Joined: 15 Oct 2003 Posts: 1721
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Posted: Mon Mar 21, 2005 3:39 pm Post subject: |
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Yeah, there's a lot more planned for that sort of thing. It's been a challenge making the game fully functional in stages. As an explanation: Allegiance was designed to have 8 primary factions in the first set. We had to cut it down to 3 to make it fiscally possible to get the set out. =) So the game has a lot of elements which while still in there...are just mentioned so that in the future nobody yells at us for changing the way the game works. Just looking at the cards will reveal all sorts of fun, underused stuff.
Monk _________________ aka Andrew Grierson
Lead Designer
Allegiance: War of Factions
Lucid Raven Productions |
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Koipond Magistrate, Knight of the Crown
Joined: 20 Jul 2004 Posts: 89
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Posted: Mon Mar 21, 2005 8:39 pm Post subject: |
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Hmmm ... great stone wall anyone? I can see it happening with a few events and help from the enemies of your enemy. _________________ In honour of my title
"Bloody Peasant!" |
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dulcaoin Squire

Joined: 21 Jun 2005 Posts: 98 Location: Northern California
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Posted: Tue Jun 21, 2005 2:37 pm Post subject: |
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Just wanted to make sure it got mentioned...
"Permanent" will be fixed before the card goes to printing, right?
-- d |
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